package survivalstagegenerator.Opponents;

import survivalstagegenerator.Opponent;

public class Mark extends Opponent {
	public static final int[] HP_NUMBERS = new int[] { 250, 350, 450, 550, 650 };
	public static final int[] STRENGTH_NUMBERS = new int[] { 170, 175, 175, 175, 175 };
	
	public static final int CHAR_ID = 32;
	public static final int NOT_ADDED = 0;
    public static final int NOT_ADDED_PROB = 0;
	public static final int NO_HP_INCREASE = 0;
	public static final int NO_TIMES_ADDED_PROB = 0;
	public static final int BOSS_PHASE_NOT_ADDED = 0;
	public static final int BOSS_PHASE_NO_HP_INC = 0;
    
    public Mark() {
        super(Mark.HP_NUMBERS, Mark.STRENGTH_NUMBERS, 32, Mark.NOT_ADDED_PROB, 0, 0, 0, 0);
    }
}
